





Addition Craft: Tens Frame Dragon
My Angry Dragon - Addition Craft
This activity combines addition with a fun craft, reinforcing addition and counting and subitising strategies in an engaging way.
Create a colorful dragon with tens frame teeth by adding triangle pieces to represent the sum of two chosen numbers, combining creativity with addition practice.
Australian Curriculum Links:
Foundation Year - AC9MFN05 – represent practical solutions involving addition, subtraction and quantification with physical and virtual materials and use counting and subitising strategies.
Year 1 - AC9M1N04 – add and subtract numbers within 20, using physical and virtual materials, part-part whole knowledge to 10 and a variety of calculation strategies.
My Angry Dragon - Addition Craft
This activity combines addition with a fun craft, reinforcing addition and counting and subitising strategies in an engaging way.
Create a colorful dragon with tens frame teeth by adding triangle pieces to represent the sum of two chosen numbers, combining creativity with addition practice.
Australian Curriculum Links:
Foundation Year - AC9MFN05 – represent practical solutions involving addition, subtraction and quantification with physical and virtual materials and use counting and subitising strategies.
Year 1 - AC9M1N04 – add and subtract numbers within 20, using physical and virtual materials, part-part whole knowledge to 10 and a variety of calculation strategies.
My Angry Dragon - Addition Craft
This activity combines addition with a fun craft, reinforcing addition and counting and subitising strategies in an engaging way.
Create a colorful dragon with tens frame teeth by adding triangle pieces to represent the sum of two chosen numbers, combining creativity with addition practice.
Australian Curriculum Links:
Foundation Year - AC9MFN05 – represent practical solutions involving addition, subtraction and quantification with physical and virtual materials and use counting and subitising strategies.
Year 1 - AC9M1N04 – add and subtract numbers within 20, using physical and virtual materials, part-part whole knowledge to 10 and a variety of calculation strategies.